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Crunky!! says:

Waiting for more this is great!

posted on January 22, 2010 - 7:34pm
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A nice sci-fi mystery. The amnesiac hero is a classic motiff, having the mystery hero even a mystery in appearance behind that weird mask is a nice touch. The art was pretty solid as well. Hope to see it continue.

posted on October 22, 2008 - 6:24am
User
marcgraci says:

Awesome work! I love it. It's a break from the superhero stuff... thanks for that.

The art is great. It's very cinematic. Your angles and pacing are excellent. The main character's design is memorable.

Intrigue and innovation beats "fight of the month" style stuff any day, in my opinion. This rocked my socks off!!

posted on September 17, 2008 - 7:12pm
User
Monetta says:

First off, thanks RKB for the review. Very in dept. I guess the captions thing is really hanging me out to dry here.
Albatross: Thanks for the kind words, even if I'm a little slowwww.
saulone: Irony is that the captions were going to drastically be cut back as the Stranger interacts with the other people in the city.
sheldon: I'm the writer and Juan is the artist. As for the sign, that was completely my call. The sign serves it's purpose.
dash: I hope I move up too. Not giving up yet.
mpd57: Read the review. The first paragraph is dead on about getting the ball rolling. Don't worry, there will be fighting... and a little dancing as well.

posted on September 15, 2008 - 2:12pm
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lrsteiner says:

Dear Zuda Competitors/Creators,
I’m the creator of the Zuda fan blog, and I would love to interview all of this month’s creators. If you would be willing to answer 5-10 questions, to be posted on the Zudafan blog, please contact me at: zudafan@gmail.com.
Feel free to check out the blog: zudafan.blogspot.com
Thanks!
~Liz

posted on September 15, 2008 - 10:27am
User
mpd57 says:

The Fighting Reviewer AKA The Webcomic Witchfinder has a dance routine all worked out over at:
http://www.mpd57.blogspot.com
Unknown strangers with a mysterious past welcome.

posted on September 14, 2008 - 11:57am
User
RKB says:

I'll try, but I make no promises.

posted on September 14, 2008 - 10:16am
User
mpd57 says:

RKB: Can you be a little more specific? ;-)

posted on September 14, 2008 - 9:41am
User
dash says:

if RKB does not review your comic, it does not exist

:)

posted on September 13, 2008 - 8:16pm
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User
RKB says:

*shrugs* ;)

posted on September 13, 2008 - 4:43am
User
sheldon says:

jesus rkb.
.
do you have any sort of life???

posted on September 13, 2008 - 2:16am
Zuda Pro
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RKB says:

SCREEN 1: The art is very good clean ,and easy to follow I really enjoyed the cinema-esque quality you brought to the comic by showing off the landscape, we even get some perspective -cool. You talked about the tower in your synopsis and we see it on screen 1 very good. However we only see a little figure of a robot I guess is C4D on the very last screen. Your synopsis suffered from the old 'if you have a gun on the mantel in act 1, it had better go off by act 3' problem. I know we saw the bot, and you probably wanted to end on a full page shot, but still I think it would have involved the reader more if The fighting Stranger had met the bot by the end of the first 8 screens. Also, it's been said before, but I'll say it again, I show up to read a comic called The Fighting Stranger, I expect to see a fight scene somewhere in the 8 screens otherwise it's just a tease, which makes me wonder why you would pick such a pedestrian and in the context of the 8 screens we have to judge by inane title. Felicitas I think would have been much better, more of a mystery. The name of the town means luck (-or the goddess of) so I'm guessing it wasn't chosen at random. The font is very easy to read, and the colors are a nice fit to the story as well.
*************************************************************
I HATE text box thought balloons, everyone should know this by now, they drive me up the wall. This wasn't even that, it was just text boxes. Box after box of needless narration. I'm guessing you didn't go the text box thought balloon route because you wanted to keep FS's inner thoughts kind of a mystery, so we get the third person point of view. It's not a novel you don't have to draw a picture in my mind's eye with your colorful descriptive words, you can just have the artist draw a picture. I thought on the first screen, maybe too many TB's but I also thought it's the first screen you don't want the reader to be lost so I understand it. The truth is with the exception of screen 1 and 8, and 1 or 2 text boxes in screens 2-7, you could have cut all the rest out and ended up with a better comic. Much fewer text boxes and a fight scene would have got you a extra star from me. It wouldn't have been a bad idea to space out the boxes on screen 1 and 8 over the rest of the comic either.
***********************************************************
SCREEN 2 panel 1 Great art, like the sound effect, and FS's movement over the panels, and a very impressive panel layout. None of the text boxes on this page were needed. I know if you had had page after page with no words on it, someone would have said (probably me) "hey man where's the words at I-want-to-read-my-comics" The simple solution to wise-guys like me is sound effects, you used them, use more of them. Also, like I said spacing out your text boxes don't front load them like you did with screen 1, space them out better screen to screen, and then you won't be repeating the same "He doesn't know who he is" thought more than once on the same page. This could have been a running narrative throughout the comic instead of how many times per screen are you going to tell me he doesn't know where he is?????
***********************************************************
the wide-screen look of the panels were great, don't clutter up the art for something that really doesn't move the story along, IMO.
***********************************************************
The elephant man mask, and the whole mutants are thought of higher than humans is a great point to your story. FS only showed the guard his hands so he could still be a mutant. The mask got me to thanking about The Elephant Man movie, and wondering is he, or isn't he??? ...and are humans treated as bad in this world as the Elephant Man was in the real world??? You could go for some serious drama even without the fight scenes, that would keep me reading.
***********************************************************
SCREEN 3 panel 1 "two bizarre looking men, heavily armed, riding giant boars" Why would you letter your panel description to your artist into your final comic????
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the text boxes in panels 2 and 3 actually serve a purpose. So good job on that.
************************************************************
I didn't think you needed a text box for panel 4, but I get why you put it in there, so it's a push. The art did a great job of getting the point across, you really didn't need more than that. I don't know if you have worked with Juan before Monetta, but his art is so good you can tone it back with no worries.
***********************************************************
SCREEN 4 panel 1 "-it's because he subconciously knew they were supposed to be there in the first place" I wrote a clunker like this in my pet project (actually i wrote more than 1;) ), but my reaction to this is you must be kidding me???
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Panel 2 we can see they have yet to attack, why overrun the art. I really enjoyed the use of perspective, and the panel layout.
***********************************************************
Panel 3 You don't really need the text boxes here either. It would have been better for me as a reader if you had went with a HAHAHAHA, sound effect from the muties. It could even have trailed after him into panel 4, or trailed down the hill in panel 2.
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Panel 4, damn good panel layout, damn good artist, and the text here actually helped move the story along.
***********************************************************
SCREEN 5 Panel 1 text boxes about looking for answers to who he is again, at this point it's beyond beating a dead horse. It's beating a dead horse, then burying it, then digging it up so you can beat on it some more, then shooting it mafia execution style in the head, then shipping the carcass off to a glue factory so you won't be tempted to beat on it some more.
**********************************************************
Notice how my beating a dead horse diatribe got needless and redundant towards the end -same with the text boxes.
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Panel 2, 3, 4, and 5, very good layout, and good use of the page to show what you needed to show and end on a scene (gun in face/ meet a new character), that made me want to read the next screen.
**********************************************************
SCREEN 6 panel 1 good panel layout, good dialogue, the text boxes didn't do anything for me.
***********************************************************
Panel 2 good call to make it FS's P.O.V. and looking down the gun threw his non-mutated hands. What about you???? You don't see either of these guy's faces just their hands, so I took his words as a challenge. Non-mutated hands prove nothing, so maybe a you take your mask off, I'll take mine off, this is the scene that really put me in mind of The Elephant Man. Of course it's well drawn, and text boxes aside well written, the best scene art and wordage wise of the whole comic. If I wasn't on text box overload right now I wouldn't have minded them. Really well written interaction's here Monetta.
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Panel 3 it was it was!!! a challenge to take your mask off and I'll do the same.
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Panel 4 It would have been stronger without the text box -just silence is okay.
*************************************************************
Panel 5 "answers to questions I don't even know" on the one hand this is corny as hell, on the hand hand it just sounds good and fits the story, it should be the tag line to the comic if you win the contest.
**************************************************************
SCREEN 7 panel 1 good panel layout, "we only can" or "we can only" which sounds better to your minds ear???
********************************************************
Good panel layout, for panel 2.
************************************************************
Panel 3 "if you prove to make yourself useful around here you'll get more" my first reaction was kind of like ptimony why is this poor guard giving away money to a stranger, do they do this for every newcomer??? In the next panel he says "get lost" he doesn't make extra rations by giving away money to the poor. WTF??? In that case why didn't the guard just keep the card and tell FS to take a hike??? Then I engaged in a habit of mine of projection onto the story. I realized the guard giving him the money could be a set-up, maybe he knows who FS is just like the two boar riders do. As a matter of fact who knows who all in the town is in on who FS really is!!! You have the chance to set up a wicker man type story where all, or most of the town is in on the mystery whatever the answers are. Wondering who is in on it, who can FS trust, could really grab the readers.
************************************************************
Panel 4 depends on how you want to read it.
********************************************************
SCREEN 8, okay we see (I think) C4D speeding up to him, but it should have ending with this meeting. The doesn't seem to be that many people in the town. The text boxes here are okay, felicitas has to mean something, made me have to google it. I think you were trying to end on a big full page shot to show off the town, but it didn't come across. The ob-long hexagon 'felicitas' text box had me wondering what that was about.
***********************************************************
Loved the art, very good colors/ letters, text boxes bad, character interaction good. The story has a lot of promise some very good directions you could go in. I know over on the boards you said the story would go on with less text boxes, so I know you get some folks had problems with them.
***********************************************************
3/5 stars from me, some good promise, but too much text, and no fight scene's to be found. I know for me this was a fairly harsh comment, but if just a few changes here and there, and view of the comic would have been very different.

posted on September 12, 2008 - 8:48pm
User
dash says:

d'oh. I just read your synopsis (sorry, I rarely read those things) and I see where you're going with "Peanut" : D

yes, I would like to see that play out!

posted on September 12, 2008 - 11:21am
Comic Pro
User
dash says:

have to say, screen eight--love the Mr. Peanut-style juggling robot (what is his deal!? I am so curious where he is off to in that top hat). I like the shadows in the art, both cast and hatched, and the way the stranger's legs disappear into gestural lines scr 8. cool. fave from me, hope you move up next ranking!!

posted on September 12, 2008 - 11:16am
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sheldon says:

I'd like this if it picked up the pace. 8 pages of this, and please excuse my comparison to such an elite comic, but 8 pages of this, could be fit into 8 panels of a Conan comic.
.
Juan, your writing was great (because i felt like i was reading conan) but spread waaaaay too thin. And it's called THE FIGHTING STRANGER. I want FIGHTING by page 2 dammit.
.
Monetta, great art, however you lose points on creativity. This is obviously a dystopian future planet whatever, so why does the sign look like it's from the 80's? it's still got wooden poles. and the boars look like boars. y'dig? Especially in sci-fi titles, its the little attention to invention and detail that will suck a reader in.
.
Solid attempt fellas. best of luck.

posted on September 11, 2008 - 7:44pm
Zuda Pro
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saulone says:

Clint Eastwood comes to Tattooine! I'm kidding of course, but it does have both a Star Wars and Pale Rider feel as ptimony and Kidgloves pointed out. The art is consistent - something that hurt past Zuda competitors, but that this month's have avoided. The one thing I really like about this one - the establishing shots. I feel like this is something many competitors forget - that which places the viewer. It was a nice touch to both begin and end with one. My only gripe would have to be the inner monolgue/narrator. I think towards the end we could have lost the narrator for inner monologue which the narrator is delivering. You colour palette is a good one - nice earth tones, and very good linework - on the buildings at the end especially. Good effort and good luck in the competition!

posted on September 11, 2008 - 3:56pm
Zuda Pro
User
Albatross says:

pretty slowwww but i really dig the art and the stranger's mask. reads kinda like a sci-fi dystopian future movie or a good rpg :)

posted on September 11, 2008 - 10:05am
User
Monetta says:

pbdeberry: Digital Webbing represents!
J.W.: Coming up with an original concept and keeping that idea original is extremely hard these days. Just last week, I was thinking of starting a story where Robin Hood was a villain and the Sheriff of Nottingham was the dashing hero, a role reversal. Ends up, while researching, I find out Ridley Scott's next movie is the same thing (or at least that what it seems). It's tough putting something original out there first.
kingofsnake: There's a bit more to his amnesia than meets the eye. But thanks for giving it a shot.
Kidgloves: It's cool between us. Yes, along with the sci-fi elements, I wanted a bit of a western feel to it.
virtuadept: Thanks. I really didn't want to quickly pace the beginning of the story. I wanted to try to build tension between pages. "Is this where the fighting begins?" type of thing. Future submissions I think I'll keep a bit tighter to 8 pages.
ptimony: Thanks. The guard does serve his purpose, but it might not be what it really seems.
Thanks for all the comments so far. If you want to read some more of my work, I have a webcomic on Drunk Duck called Lucky Dawg. It's a super-hero werewolf story.
http://www.drunkduck.com/Lucky_Dawg/

posted on September 11, 2008 - 9:33am
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ptimony says:

I liked the art and the kinda-Star-Wars-looking masks. I just wish someone would give me a credit card every time I went to a new city. BTW, is it just me or was that guard the worst guard ever? "Who are you and what do you want? Never mind, here's some money, go find a job!"

posted on September 9, 2008 - 10:06pm
Zuda Pro
User
virtuadept says:

Interesting setting so far but as for a story there really is nothing to go on here. Art was nice. I look forward to more episodes.

posted on September 9, 2008 - 9:19pm
User
Kidgloves says:

Hey, Monetta, I hope it wasn't coming off as I thought the writing was crap or anything. Overall, I think you guys have a solid story.

Very "man with no name" or Pale Rider vibe. 'Least that how I can see it going in that direction.

Plus, anyone who liked Vic Boone has to have something going for them, right? :P

posted on September 9, 2008 - 8:34pm
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kingofsnake says:

oh boy, an amnesia story...

I kinda have a personal gripe against amnesia stories, I think beacuse a wrote one once, and shortly after realized it was stupid and the device is over used and they're all basically the same.

That said I don't wanna rule out things for this comic, amnesia stories have one me over (Bourne) but it's a big strike against it from the get go.

I'm also a little tired of all the dystopian post-apocalyptic stories that have been submitted to zuda. I swear it's like ever other comic is a crazy sci-fi future earth after the fall of society.

Anyway, I would keep reading if there were more, for at least another 20 pages or so. Its hard to tell if anything I would like would develop out of this.

posted on September 9, 2008 - 7:08pm
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J.W. says:

We had a similar situation, Monetta--Sam 3.14 was in the competition the month before us, and it shared certain similarities with Vic Boone. I'm sure everybody understands that the wait between submission and acceptance makes it virtually impossible to "borrow" from a strip that ran just a month before.

posted on September 9, 2008 - 2:08pm
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pbdeberry says:

two of my favorite DW talents working on this project. score!

posted on September 9, 2008 - 2:00pm
User
Monetta says:

Bryy Miller: Thanks for the read and the opinion. Can't win them all over. Maybe it can grab you in the future.
Kidgloves: I thought Juan did a great job. That's why I submitted it, and it's probably why Zuda picked it. I was routing for Vic Boone to win last month.
famished: I definitely have a melting pot of influences in this series. Star Wars is one of them.
nyjaplander: Thanks, as always.
jesterb769: Heh, this captions thing is killing me. I promise minimal captions after these eight pages.
JFx: With the text, I went with Jack Armstrong from Blambot. I felt it was easier to read without having to zoom in. Although, I'm not crazy about the letter "A", looks like a triangle. If we win, I'll probably get a custom font from Blambot.
BlueMaxx: Yup, C4D is coming the next page. Once I get my blog going today, I'll add sketches of upcoming characters.
J.W.: You know, I saw To The Red Country last month and thought, "Oh no, this has a similar look to The Fighting Stranger." I hope people realize this was submitted months ago.

posted on September 9, 2008 - 12:36pm
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J.W. says:

You know, the locale, look of the main character and use of captions shares some similarity with To The Red Country from last month. That's just surface stuff, of course.

I like the setup, guys, and dig the art; European with a slight American influence. I never read a strip's synopsis before the comic itself, and there's a lot in the synopsis that we don't see in these 8 screens. However, the amnesia angle gave it an immediate hook, so good show!

posted on September 9, 2008 - 10:22am
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BlueMaxx says:

Cut off too early. Right at the end, he was about to meet Entertainbot-C4D, wasn't he. Pretty neat thus far.

posted on September 9, 2008 - 5:56am
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JFx says:

Nice work I like the art and the character looks interesting, mmm maybe few text can be better, but at the end you have a good concept here. :D

posted on September 9, 2008 - 2:25am
Zuda Pro
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jesterb769 says:

Love the artwork, and I look forward to seeing where this story goes -- the concept sounds interesting. As a reader tho, I do agree with kidgloves about the captions, but this is only the beginning :)

posted on September 8, 2008 - 11:13pm
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nyjaplander says:

(OO) lookin great!!!! You guys work here is amazing!

posted on September 8, 2008 - 7:32pm
User
famished says:

Dagobah?!

posted on September 8, 2008 - 7:31pm
User
Kidgloves says:

I'll go on record, also, with I think some of the caption were unnecessary. The first rule of fight clu . . .I mean captions is that the words should never repeat what's conveyed in the art. If you want to double emphasize something than make the words radically different--almost abstract.

Say you have a shot of a guy stirring coffee, and you want to emphasize the mundane nature of it. The caption shouldn't read--He mundanely stirred his coffee. or whatever. But perhaps the caption would read-- Circles, circles, nothing but circles.

But hey, what do I know. 2nd place was as good as we got. :)

Sans the bit about the captions, I like this entry. The art is nice, consistent and clean.

posted on September 8, 2008 - 6:40pm
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Bryy_Miller says:

It didn't capture me. I liked the concept but the execution was a little off and the dialogue was very off.

posted on September 8, 2008 - 6:31pm
User
Monetta says:

Caanan: Thanks for the kind words.
I put as much in the synopsis as I could without revealing too much of the mystery ahead for the Stranger. I'm not sure it'll hurt me or not, but I definitely didn't want to stuff the entire story into 8 screens/pages.

posted on September 8, 2008 - 4:46pm
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Caanan says:

I gotta agree, there were a few too many captions, but overall this is pretty good. Reading the synopsis helps too - it sounds like it could end being something fairly unique. A dancing robot? An interesting sidekick indeed. :o)

posted on September 8, 2008 - 4:12pm
Zuda Pro
User
Monetta says:

dash: Thanks.

SamLittle: Yeah, I need to learn to shut up more often. The captions will calm down after this page as the Stranger begins to converse with the people of the city.

posted on September 8, 2008 - 12:41pm
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SamLittle says:

I really like the art and design on this one. The first panel really sells it right off the bat. The writing is a tad stiff though with some redundant captions describing the action. I think this may have had even more impact if two-thirds of the words were cut. It did grab me though. I'm a sucker for apocalyptic Road Warrior futureshock stuff. Good luck!

posted on September 8, 2008 - 12:32pm
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User
dash says:

ha! me too, Adam--finally, the competition is on!!
This is a very strong entry, best of luck to you guys!

posted on September 8, 2008 - 12:16pm
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Monetta says:

Gah! I think I've reset the Zuda main page a hundred times wait for this moment to pop up.

Hey, I'm Adam J. Monetta and my artist is Juan Romera. We welcome you to The Fighting Stranger. I hope you enjoy it. Now I'm off to check out the competition.

posted on September 8, 2008 - 11:09am
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The Fighting Stranger

by:
  • Monetta
  • Juanromera
The Fighting Stranger is © Adam J. Monetta
Comic Information heading text
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Current Rank
3.435645

Genre:
Science Fiction, Action/Adventure

Views:
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Favorite:
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Synopsis heading text
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In a far off future, in a world that favors mutants over humans, a masked stranger finds himself in front of a city in the desert. He has no memory of his past. The only word he can remember clearly is the name of the city. The stranger enters the municipality looking for answers to questions he doesn't even know. Nothing is familiar to him and nobody knows who he is. Something is off though. The people are acting not right. In his search, he meets a dancing robot, whose purpose is to entertain the citizens of the city. The Entertainbot-C4D (Created for Dancing) helps the stranger get some food and entertainment, but for a price. It needs the stranger's aid. Something is happening to an enormous, out of place metal tower in the middle of the sand metropolis. No one else in the city wants to handle it, so the robot convinces the stranger to help figure out the mystery of the tower. But first, the mechanized entertainer needs to know one thing. Can the stranger fight? He doesn't even know. He's about to find out.

Talent Information heading text
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Monetta
Role: Writer

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Juanromera
Role: Artist

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